Monday, October 24, 2016

Presidential Debate 1

On September 29, 2016 the first Presidential Debate took place. The debate was between Donald Trump and Hillary Clinton. Mr. Trump is a businessman and nominee of the Republican party, whereas Mrs. Clinton is an American politician and nominee for the Democratic party. The topics for this debate where: achieving prosperity, America's direction, and securing America. Personally, the winner of this debate was Hillary Clinton. She used various techniques to convince the people she is the better candidate. Clinton mainly used logos to appeal to her audience. She gave us facts from her website as well as facts from her opponent. Clinton gave us statistics on tax cuts, jobs, and federal budget. She provided her plan which would raise taxes on the wealthy. Clinton had a very good eye contact, body language, and volume control. She also uses ethos because she has been working for the United State's government for many years, meaning that we know she has experience on politics.

On taxes, Mr. Trumps promised to lower tax on big business in an attempt to keep the business to go over seas where labor and manufacturing is cheaper. On this same topic, Mrs. Clinton said that she will raise taxes on the upper class to help pay for the lower classes. this is a very poor idea because it would cause these business to move to places where they can produce the products that make them their money, and make them cheaper hence save them money. On this topic I see Mr. Trump as the winner.

Both of the candidates used logos to prove their arguments. Trump said he would reduce taxes from 35% to 15% for companies which would create more jobs. Clinton said she was going to create millions of new jobs but never exactly said how. Clinton and Trump kind of went different ways with the questions. Clinton brought up that Trump had not payed taxes and that is why he did not want to release his tax files. Trump sort of confirmed this statement when he replied, "That makes me smart." Which it does because he used the laws that, Mrs. Clinton, passed in order to give business a break in the even that they lose a substantial amount of money, which Mr. Trump, in fact did.

Sweatshops

 New York Times writer Nicholas D. Kristoff wrote “Where Sweatshops Are a Dream.” Kristoff began his essay by bringing up the labor standards that Barack Obama and team proposed. Kristoff gives us a very vivid imagery of Phnom Penh, and says that there are smoke  clouds, low visibility, and a nasty toxic smell. Kristoff assumes that he has a neutral audience that can be persuaded into promoting sweatshops rather than going against them. His purpose in this essay is to provide a positive outlook on sweatshops. In order to accomplish this, he mainly uses pathos to appeal to his audience. He talked about the 19-year-old woman who was trying to find plastic in the middle of garbage in order to make money. Then he moves on to a woman with a 10-year-old boy, and she wants him to become a factory worker. He also appeals to logos because he provides credibility when he says he live there.

Sunday, October 23, 2016

Violence in Games

In a picture posted on mediaviolence.org a young boy is shown playing a video game. The intended audience for this ad is likely for any parent or guardian with a child. The background is rather plain which helps draw and keep your attention on the boy.

To the left of the boy the words "According to CNBC, the Top Games of 2011 include: Rage,Bulletstorm, Max Payne, Twisted Metal, Deus Ex 3: Human Revolution" are printed. If the words weren't there one would not understand the message the organization is trying to get across. They would just see a child playing a video game. So the words are a must. Although I believe an image like the two below are more effective in getting said point across. These images cause the reader to think and want to take action.  



Each of these ads are addressing the issue of violent media and the negative effects it has on todays youth. If you visithttp://mediaviolence.org/media-video-violence-addiction-research/video-game-violence-research/ you can read statistics the organization has gathered. I disagree with the media in that, I do not think video games incites violent tendencies in our children's' minds. Video games, from my point of view, are a tool used for stress relief, not a model for our kids to follow. Ever since i was out 8 years old I've been playing violent video games, and because I was raised knowing the difference between reality and fiction, I would be a direct example to contradict the media and their false, hate propaganda.